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This is a personal project i made to study specific rendering styles like MIR or Luxigon. Camera Angle is inspired by an image by MIR (Moonhyun Towe - Dark Tower).
The goal was to approach these styles without being exactly the same, trying to get one of my own.
I began this image in mid-december 2010, i have finished it now.
I made it on my spare time, and finally achieved a result more like Luxigon kind of work than MIR 's one (i think).

Softwares : 3dsMax, Vray & Photoshop
+Plugins : Multiscatter (tower lighted offices) & Knoll Light Factory (SpotLights & Flares).

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Submitted on
April 18, 2011
Image Size
507 KB
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1104×1535
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5,538
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365 (who?)
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91
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:iconnylaian:
~Nylaian May 16, 2013  Hobbyist Digital Artist
Reminds me of style used in Deus Ex Human Revolution. Great job!
Reply
:iconnewke:
Thanks, great reference :)
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:iconsbep:
i donno i get the feeling like im in the crysis game somehow it reminds me of that game :D
great stuff btw ;)
Reply
:iconnewke:
Thanks SBEP :)
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:iconamr-maged:
~Amr-Maged Sep 8, 2012  Hobbyist Interface Designer
:) Amazing One ;)
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:iconmustafa-eker:
~Mustafa-Eker May 3, 2012  Hobbyist Digital Artist
just perfect.
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:iconnewke:
Thanks you :)
Reply
:iconbubblecloud:
*BubbleCloud Jan 29, 2012  Hobbyist General Artist
You got a feature! :aww: [link]
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:iconnewke:
Hey, many thanks for the feature !
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